About BigBox VR

BigBox VR is a venture-backed startup founded by experienced entrepreneurs.  We are passionate about Virtual Reality, Multiplayer Games, and eSports.  The team is composed of industry veterans who have created best-selling products at companies like Sony, Disney, and Valve.  

We are looking for ambitious people who want to get in at the ground floor.  You will help shape the culture of the company and create the future of multiplayer and VR.

How To Apply

Send an email to careers@bigboxvr.com with your resume and the position you're interested. 


VR Software Engineer
(Full Stack)

About You

You are a talented Full Stack Software Engineer looking to build the next generation of games for HTC Vive, Oculus Rift, and PlayStation VR.  You have multiple years of experience with the Unity Editor (or other 3D game engines like Unreal) and knowledge of server-based multi-user game engineering design.

  • Strong communicator who loves the iterative technical and creative process

  • Desire to understand a product holistically and contribute creatively

  • Know when to be pragmatic and when to be blue sky

  • Make engineering tradeoffs that align with business objectives

  • Possess wily and unconventional thinking

  • Must embrace teamwork, as well as solve problems independently

  • Eager to roll up your sleeves to make contributions outside of your specialty

Responsibilities:

  • Create VR software within a highly dynamic and iterative team environment

  • Design, develop, test and maintain quality code and documentation

  • Work as a team, contributing to important design decisions and conversations

  • Develop prototypes and experiments, while researching and recommending novel ideas, new tools, and technologies

  • Test and support the game as a service

  • Collaborate with artists and engineers to implement new developments, help build features, and solve creative problems
     

Requirements:

  • Strong experience with 3D game engines. (Unity, Unreal, etc..) Must have experience completing a ship cycle for a product.

  • 3-5 years of experience in software development or recent graduates with exceptionally strong project experience.

  • Experience with network programming related to game design

  • Bachelor in Computer Science/Electrical Engineering or equivalent experience

  • Demonstrated experience working in self-managed, fast-paced environments

  • Ability to rapidly learn new systems and device

  • Excellent verbal communication skills

Bonus Points:

  • Passion for eSports

  • Experience with networking tool set like Photon, Unreal & UNet


VR Art Director

About You

You are a talented Art Director with the creative vision to establish the look and feel of a product, combined with the technical skills to make the art direction possible in VR.  You are passionate about blending art, technology, and gameplay to build the next generation of multiplayer games for HTC Vive, Oculus Rift, and PlayStation VR.  You have multiple years of experience with the Unity Editor (or other 3D game engines like Unreal).

  • Strong communicator who loves an iterative creative process

  • Desire to understand a product holistically and contribute creatively

  • Know when to be pragmatic and when to be blue sky

  • Love to work on both big picture art direction and hands-on implementation

  • Possess wily and unconventional thinking

  • Must embrace teamwork, as well as solve problems independently

  • Eager to roll up your sleeves to make contributions outside of your specialty

Responsibilities:

  • Establish and articulate a unified artistic vision within a highly iterative team environment

  • Direct a broad range of real-time art disciplines (concept, character, environment, animation, VFX, etc) within technical constraints

  • Create high quality in-game 3D assets, concepts, style guides, paint-overs, etc.

  • Collaborate with a cross-functional team to solve creative and design problems in VR

  • Develop and maintain an art production pipeline, process, schedule, and workflow

  • Create prototypes to test and research new ideas, tools, and technologies

  • Provide mentorship and guidance to internal artists and outside vendors

Requirements:

  • 3+ years of experience as a Lead Artist or Art Director on high quality products for consoles or PC.  (Must have experience completing a ship cycle for a product)

  • Broad art experience (including concept, character, animation, environment, VFX, lighting, and shading), with strong hands-on abilities with 3D asset creation

  • Expert level of proficiency with game development tools such as 3DS Max, ZBrush, Maya, Photoshop, Substance Painter, etc.

  • Strong creative vision, with knowledge of techniques and technologies used to achieve high quality visual targets within constraints

  • Extensive experience setting up and maintaining technical art processes and production pipelines

  • Strong experience with 3D game engines. (Unity, Unreal, etc..)

  • BA or BS degree in a relevant field or equivalent work experience

  • Demonstrated experience working in self-managed, fast-paced environments

  • Ability to rapidly learn new software, tools and technologies

  • Excellent verbal communication skills

Bonus Points:

  • Passion for eSports

  • Has experience developing games as a service


Growth Marketing Manager

About The Position

We have a unique opening for a marketing/growth/community person to redefine what it means to market games.   You will help define a new approach to building an engaged game community by combining internet marketing and brand techniques.

Our new product is still in development, and your focus is to grow a community of players from pre-launch to beta to post-launch.  You will build mailing lists, A/B test pages, create blogs/videos/social posts, interact with players via live-streams, or come up with new techniques/channels to organically grow a player-base from our current fans.

From experience, marketers usually veer towards "more analytical" or "more qualitative".  But if you enjoy both thinking in data and producing creative content, this role is for you.

Please have a strong marketing foundation, and it's okay if you are less experienced.  You must be be hungry and eager to learn on the fly.  And you must *love* games and/or eSports.  (Game development experience not necessary).  

This is a full-time, on-site position.

If this post speaks to you, please send us your resume.  We'd love to hear from you.  A huge bonus if you have examples of rapidly growing a social profile, mailing list, or community.